Bayonetta 2 : Most Accessible Game of 2014
The AbleGamers Charity, a group that provides news and reviews about the accessibility of mainstream games, on Tuesday announced the winner of its annual most accessible game of the year award. The winner, after much deliberation, was Platinum Games’ Wii U hack-and-slash action game Bayonetta 2, which GameSpot gave a perfect 10/10 in our review earlier this year.
The AbleGamers’ Accessible Mainstream Game of the Year Award is given to a title that shows “excellence in accessible game design.” Last year’s winner was EA Sports’ FIFA 13.
In explaining its decision to give the award to Bayonetta 2, AbleGamers explained that Platinum’s game “pulls out all the stops for accessible game design,” resulting in a “near-perfect” example of accessibility, despite being released exclusively for a platform historically known to be unfriendly to people with mobility disabilities.
The charity specifically mentions that Bayonetta 2 allows players to choose from multiple control options, including Wii U GamePad, Pro Controller, or the GamePad’s touch screen.
AbleGamers also today announced the results of its deliberations for the most accessible indie game of 2014, giving the award to two titles: Always Sometimes Monsters and This War of Mine. The charity praised Always Sometimes Monsters, a text-based game, for the way in which it allows users to play at their own pace. Meanwhile, AbleGamers lauded This War of Mine, a title that aims to show a civilian perspective on war, for its controls and its colorblind-friendly visual approach.
“We could not choose between these two games,” AbleGamers said. “Even with one game being mostly text-based, the other a point and click, and both more accessible than action games by default, they still deserve applause for doing accessibility the right way.”
[Eddie Makuch, GameSpot]
See GameSpot’s review of Bayonetta 2 at: